Rejuvenation
Winter was a difficult time for me, this year. I was unemployed and in a pretty isolated living situation (in a cabin, up a mountain, surrounded by heavy snowfall, without a driver's license). My game...
View ArticlePay With Purposeful Acts of Social Good; Pay Charity
You can now pay for my games in two different currencies: dollars, or purposeful acts of social good. If you pay in dollars, some of those dollars are going to be donated to charity.
View ArticleThe Joy of Hacking
In days past, I didn’t really “get” the appeal of hacking existing games. (A tentative definition of hacking, for anyone who doesn’t already know the term: taking an existing game system and modifying...
View Article[Co-Design!] Tactical, Structured-Freeform Minis
My early forays into geekery included playing Warhammer and other miniatures war-games. I was really excited by it for a number of reasons: I liked the visual and spatial tactics, I liked coming up...
View Article[Co-Design!] Horror-Exploration Minis
So, in the previous installment, I unpacked a goal of mine. I want to work with you to design a structured-freeform miniatures “war game,” one that sheds all the mechanical crunch (measuring, dice,...
View ArticleGrace and Learning (and The Devil’s Reach)
I really like learning the craft of graphic design. I set out to teach myself a few years ago, largely so that I could develop more autonomy in game publishing. I’ve had spots of mentorship here and...
View Article[Co-Design!] Subject Matter and Game Prep
Flashback - It all started with my desire to build a structured-freeform miniatures game, something that combined the spatial/visual tactics of miniatures with the fluidity and fiction-first feel of...
View ArticleKickstarter: Managing Expectations and Evaluating Goals
Kickstarter. I’m crazy excited about this platform (and IndieGoGo, a similar service that allows people to start a project from anywhere in the world, not just the US). I’m excited partially because of...
View ArticleMonsterhearts Shipping Update
Dear Monsterhearts backers, Good news! I got most of your orders shipped out over the past few days! There are a couple wrenches to pull out of the machine, though. First wrench: the postcards never...
View ArticleThe Quiet Year – Preordering
There’s a project that I’ve been working on since January of 2011. Maybe it existed as a scrap idea in my journals before that, but it’s January 2011 that I really began working and thinking about it...
View ArticleDrawing the Map as You Go
I’ve been at this for a number of years now, publishing games. Enough time to have learned that publishing can involve lots of missed steps and bumbling moments. And so when I launched the IndieGoGo...
View ArticleUnburied Collection
Looking for a last-minute Christmas gift? Wanting to treat yourself to some new games? Obsessive collector? The Unburied Collection is a PDF bundle containing (almost) every game I’ve ever published,...
View ArticlePerfect Unrevised
This society is perfect. Except for you. Perfect, Unrevised is a game about criminals within a Dystopian society. It’s about what makes them tick, the crimes they commit, the goals they strive for,...
View ArticleRookvale
Demons have beset the realm of Rookvale. Rumours are spreading through the alleyways of each city-province: maybe fault lies with Duchess Vare and her sorcerous investigations, or with the unorthodox...
View ArticleThe Quiet Year
For a long time, we were at war with The Jackals. But now, we’ve driven them off, and we have this – a year of relative peace. One quiet year, with which to build our community up and learn once again...
View ArticleMonsterhearts
Most teenagers get to grow up without encountering anything scarier than gang violence, drug overdoses and chlamydia. They think that’s the worst that the world has to offer them, and they have the...
View ArticleRibbon Drive
I’m going somewhere, and I want you to join me. It’s a place that always seems just past our reach. A mixture of myth and reality. This place, it smells familiar, and yet it beats the heart like first...
View ArticleDream Askew
Dream Askew gives us ruined buildings, ruined lives, ruined faces, loaded handguns, psychic powers, heartbroken underdogs and turbulent skies, asking “What do you do next?” Imagine that the apocalypse...
View ArticleThe First Cohort Emerges
Friends, goblins, hello! When I announced the Emerging Designers mentorship program midway through December, I was blown away by the response. 67 applicants in less than 48 hours! It took me a little...
View ArticleWith Dream Askew, players build queer community in the rubble of apocalypse
Looking over her sheet once more, the next player begins, “Alright, my name’s Depot. I’ve got skittish eyes and greasy hands. My gender is raven, though I haven’t figured out exactly what that means...
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